Numbers and Numeration

Program Goals:
Understand the Meanings, Uses, and Representations of Numbers;

Understand Equivalent Names for Numbers;

Understand Common Numerical Relations;

I know the place value of a large number.

1. Number Skip - TENTHS: iboard: click on the image to play the game.

2. Lily Jump,THOUSAND: iboard click on the image to play the game.

3. Number Line Drop: decimals, thousandths iboard: click on the image to play the game.

4. Reverse Partitioning Puzzle - 4 Digit: iboard: click on the image to play the game.

5. Rags to RichesQuia

6. Number Top-it: EM Demo

7. Comparing Numbers:

8. Decimals:

9. Place Value: Khan

10. Place Value and Decimals: Khan

11. Rounding Whole Numbers: Khan

Content Thread:

Place value and notation

Goal: Read and write whole numbers up to 1,000,000,000 and decimals through thousandths; identify places in such numbers and the values of the digits in those places; translate between whole numbers and decimals represented in words and in base-10 notation

Content Thread: Meanings and uses of Fractions

Goal 2: Read, write, and model fractions; solve problems involving fractional parts of a region or a collection; describe and explain strategies used; given a fractional part of a region or a collection, identify the unit whole.

I can count by 2s, 5s and 10s.

23. Skip counting

24. Integer and Negative Numbers:

25. Factors and multiples: Khan

Content Thread: Number theory

Goal 3: Find multiples of whole numbers less than 10; identify prime and composite numbers; find whole-number factors of numbers

I can count and find missing numbers.

26. Missing: Primary Resource.

27. Prime and composite numbers :Khan


Content Thread: Equivalent names for whole numbers

Goal 4: Find multiples of whole numbers less than 10; identify prime and composite numbers; find whole-number factors of numbers.

I can count parts to make a whole.

28. Ratio Blaster, equivalent fractions

29. Fraction Monkeys 

30. Equiv Fractions By Free Web

31.Melvin's Make a Match By Cyber Chase

32.Fraction, A Booster By BGFL

33. Changing Mixed Number: Khan

34. Decomposing a Fractions: Khan

35. Multiplying Fractions: Khan

36. Percentages:

37. Decimals and fractions: Khan

38. Rewriting fractions as decimals: Khan

Content Thread: Equivalent names for fractions, decimals, and percents

Goal 5: Use numerical expressions to find and represent equivalent names for fractions and decimals; use and explain a multiplication rule to find equivalent fractions; rename fourths, fifths, tenths, and hundredths as decimals and percents

I can count in order.

39. Math Numbers: BBC

40. Factors Millionaire Game: By Math Play

41. Order Numbers:

Content Thread: Comparing and ordering numbers

Goal 6: Compare and order whole numbers up to 1,000,000,000 and decimals through thousandths; compare and order integers between -100 and 0; use area models, benchmark fractions, and analyses of numerators and denominators to compare and order fraction.

Operations and Computation:

Program Goals:
Computes Accurately; Make Reasonable Estimates & Understand Meanings of Operations;

I addition and subtraction facts quickly.

1. Alien AdditionBy Arcademic Skill Builders

2. Bonds to 100: By Top Marks

3. Jet Ski Addition: By Arcademic Skill Builders

4. Minus Mission: Subtraction By Arcademic Skill Builders

5. Island Chase: Subtraction By Arcademic Skill Builders

6. Adding multi-digit numbers: Khan

7. Subtracting multi-digit numbers:Khan

Content Thread:Addition and subtraction facts

Goal 1: Demonstrate automaticity with addition and subtraction fact extensions.

I can add and subtract.


8. Soccer Math: Practice adding decimals; By Play Math

9. Adding Money:

10. Soccer Math: Rounding decimals to the nearest whole

11. Hoop Shoot: Adding decimals:

Content Thread:

Addition and subtraction procedures


Goal 1: Demonstrate automaticity with addition and subtraction fact extensions.

I can have fun learning my multiplication and division facts.

12. BaseballEDM Multiplication 1-6

13. Camel Times TablesBBC

14. Grand Prix: Multiplication

15.Math Magician:

16.Meteor Multiplication:

17.Moon Math:

18.Quick Flash:

19. Demolition Division:

20. Divider Machine:

21. Division Bingo:

22. Drag Race Division:

23. Multiplication of  two digit numbers: Khan


Content Thread: Multiplication and division facts

Goal 2: Use manipulative, mental arithmetic, paper-and pencil algorithms and models, and calculators to solve problems involving the addition and subtraction of whole numbers and decimals through hundredths; describe the strategies used and explain how they work.

I can learn how to answer larger multiplication and division problems.

24. Amoeba Multiplication: 2 and 3 digit

25. Multiplication:

26. Regrouping: Khan

27. Multiplication and the Power of 10: Khan

Content Thread: Multiplication and division procedures

Goal 3: Demonstrate automaticity with multiplication facts through 10*10 and proficiency with related division facts; use basic facts to compute fact extensions such as 30*60.

Content Thread: Multiplication and division procedures

Goal 4: Use manipulatives, mental arithmetic, and calculators to solve problems involving the addition and subtraction of fractions and mixed numbers; describe the strategies used

Content Thread: Multiplication and division procedures

Goal 5: Use manipulative, mental arithmetic, and calculators to solve problems involving the addition and subtraction of fractions and mixed numbers; describe the strategies used.

I can estimate and round numbers.

31.Buttons:

32.Estimate:

33.More or Less Estimator:Work in pair on this site

34.Rags to Riches: Place Value

35.Rounding Decimals:

36.Round Off:

37.Adding Decimals: Khan

38. Subtraction Decimals :Khan 

39. Multiple Decimals : Khan 

40. Dividing with Decimals: Khan

41. Comparing Decimals: Khan

42. Rounding Decimals: Khan

Content Thread: Computational estimation

Goal 6: Make reasonable estimates for whole number and decimal addition and subtraction problems and whole number multiplication and division problems; explain how the estimates were obtained.

I can learn more about modeling of multiplication and division problems.

43.Division Mine

44. Order of Operations:

Content Thread: Models for the operations

Goal 7: Use repeated addition, skip counting, arrays, area, and scaling to model multiplication and division.

Data and Chance 

Program Goals:
Select and Create Appropriate Graphical Representations of Collected or Given Data;
Analyze and Interpret Data;
Understand and Apply Basic Concepts of Probability

I can collect and sorting data to make a graph, chart or table.

  1. ChartGo:  This sites allow students to create bar charts, line charts or pie charts online. Students add the data in the chart's data field and click the "Create Chart" button.
  2. ChartTool: This sites allow students to create bar, line, pie, x and y, scatter, bubble, meter, line/bar and radar charts online. Students decide on the data, labels and font to create charts.
  3. Create a Graph:
  4. Minibeast Database
  5. Minibeast Sorter
  6. Minibeast Sorter Tree
  7. Brain Pop- Graphs:
  8. Brain Pop- Slops and Intercept:
  9. Brain pop- Graphing Linear Equations:
  10. Brain Pop- Graphing and Solving Inequalities:
  11. Brain Pop- Coordinate Plane:
  12. FunBrain: A simple X and Y points on a graph activity for students.
  13. Graphing Points: Khan
  14. NCTM: Line of Best Fit, Grade 6 and up: This activity allows students to enter data, plot the data on a coordinate grid, and determine the equation for a line of best fit.
  15. NCTM: Bar Grapher, Grades 3 up : Students work with pre-developed graphs and can change the data, value, and settings.  Students change the "number", "bar name" and click "Graph Data" to change the graph displayed.
  16. NCTM: Vector Investigation: Boat to the Island: Students need to land a boat but the water current changes the direction, so the students need to compensate and change the direction to land on the island. Students need to be careful not to hit the walls or the games is over.
  17. Top Quark Game: This activity works with one or two players. Each player receives six quarks or changes that the computer or the other player hide. The  other player use coordinates to find their opponent's or the computers hidden quarks

Content Thread: Data collection and representation

Goal 1:  Collect and organize data or use given data to create charts, tables, graphs, and line plots

I can use the words maximum, minimum, range, mode and median correctly when looking at data.

18. Bar Graph, Interactive Work in pair on this site

19. Landmark Shark, EDM 

20. Mean, Median & Mode, BBC-KS2

21. Mean, Median & Mode: By BBC- BiteSize

22. Plop It!, Interactive By Interactive

23. Interpreting Datain Line Plots: Khan

24. Interpreting Dot Plots: Khan

25. Brain Pop-Mean, Median, Mode and Range:


Content Thread: Data analysis

Goal 2: Use the maximum, minimum, range, median, mode, and graphs to ask and answer questions, draw conclusions, and make predictions.

 I can describe the probability of an event by comparing the choices.

26. Chances:

27. Brain Pop- Probability:

28. Mablemania: Students explore probability by controlling how many and what color marbles to place in the online marble bag. Students can also decide how many marbles to pull at a time and how many trials to run. In advantage students can run a large number of different trials in a short amount of time.

Content Thread: Qualitative probability

Goal 3: Describe events using certain, very likely, likely, unlikely, very unlikely, impossible and other basic probability terms; use more likely, equally likely, same chance, 50-50, less likely, and other basic probability terms to compare events; explain the choice of language.

I can tell predict the results of a number sentence.

29. Count On:

30. Probability:

Content Thread: Quantitative probability

Goal 4: Predict the outcomes of experiments and test the predictions using manipulative; summarize the results and use them to predict future events; express the probability of an event as a fraction.

Measurement and Reference Frames

Program Goals:
Understand the Systems and Processes of Measurement; 
Use Appropriate Techniques, Tools, Units, and Formulas in Making Measurements;
Use and Understand Reference Frames

I can make a good estimate without using measuring tools.

  1. Measurements:
  2. Angles
  3. Lines, line segments and rays: Khan
  4. Angle basics: Khan
  5. Interpreting angles: Khan


Content Thread:

Length, weight, and angles

Goal 1: Estimate length with and without tools; measure length to the nearest 1/4 inch and 1/2 centimeter; use tools to measure and draw angles; estimate the size of angles without tools

I can describe find the area and perimeter of a shape

6. Area and Perimeter

7. Area Explorer Work in pair on this site

8. Area of Rectangles and Squares

9. Measuring Perimeters

10. Volume: Khan

11. Area and perimeter: Khan

Content Thread: Area, perimeter, volume, and capacity

Goal 2: Describe and use strategies to measure the perimeter and area of polygons, to estimate the area of irregular shapes, and to find the volume of rectangular prisms.

I can describe the different units of measurements.

12.Measures

13. Clock Works

14. Equivalent Coins-BrainPop Jr.

15.Time

16. Converting:K han

17. Measurement Word Problems: Khan

18. Metric and U.S. customary units intro: Khan

19. Unit conversion: Khan

20. Word problems with units: Khan

Content Thread: Units and systems of measurement

Goal 3: Describe relationships among U.S. customary units of measure and among metric units of measure.

I can learn to plot coordinates on a grid.

21. Graphing Coordinate Planes:

22. Coordinate  Planes: Khan

12. MEASUREMENT AND DATA: Khan


Content Thread: Coordinate systems

Goal 4:
Use ordered pairs of numbers to name, locate, and plot points in the first quadrant of a coordinate grid.

Geometry

Program Goals:
Investigate Characteristics and Properties of Two- and Three-Dimensional Geometric Shapes.

Apply Transformations and Symmetry in Geometric Situations

I can learn more about lines and angles.

1. Angle Shapes

2.Brain Pop: Angles:

Content Thread: Lines and angles

Goal 1: Identify, draw, and describe points, intersecting and parallel line segments and lines, rays, and right, acute, and obtuse angles.

Content Thread: Plane and solid figures

Goal 2: Describe and use strategies to measure the perimeter and area of polygons, to estimate the area of irregular shapes, and to find the volume of rectangular prisms.

Content Thread: Transformations and symmetry

Goal 3: Identify, describe, and sketch examples of reflections; identify and describe examples of translations and rotation.

I identify lines of symmetry

12. Reflection

13. Symmetry:

14. Line of symmetry: Khan

Content Thread: Transformations and symmetry

Goal 3: Identify, describe, and sketch examples of reflections; identify and describe examples of translations and rotation.

Patterns, Functions, and Algebra

Program Goals:
Understand Patterns and Functions
Use Algebraic Notation to Represent and Analyze Situations and Structures

I can describe number patterns.

1.Brain Wave
2. SRA-# Function Machine 5

3. Patterns

4. Math patterns: Khan

5. Relationships between Number Patterns: Khan

Content Thread: Patterns and functions

Goal 1: Extend, describe, and create numeric patterns; describe rules for patterns and use them to solve problems; use words and symbols to describe and write rules for functions that involve the four basic arithmetic operations and use those rules to solve problems.

I can learn ways to write number sentences.

.Function Machines
7. Greater than, Less Than:
8. Guess The Number

Content Thread: Algebraic notation and
solving number sentences

Goal 2: Use conventional notation to write expressions and number sentences using the four basic arithmetic operations; determine whether number sentences are true or false; solve open sentences and explain the solutions; write expressions and number sentences to model number stories.

Content Thread: Order of operations

Goal 3: Evaluate numeric expressions containing grouping symbols; insert grouping symbols to make number sentences true.

I can learn how number facts are related.

18. Pre-Algebra:

Content Thread:

Goal 4: Describe and apply the Distributive Property of Multiplication over Addition.

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